Move immediately the selector to position x and y. Proceed immediately to the defeat of the battle. Proceed immediately to the victory of the battle. This is the name that will appear in the menu when a unit can activate the event by button.Īll notes in the above table must be indicated in the note section in an event. Use this note for determines an action area. By default, this parameter is the same than the move attribute. You should not manually display the correct image in the event.ĭetermine the event as an enemy for battle.Īn enemy have also an aggro (aggresive) parameter who defines the action area. By example, bond the event with the leader of party. The identifier represents that of the actor in the party. You must manually display the correct image in the event.ĭetermine the event as an actor for battle. The image representing the actor is not directly associated with it. The identifier represents that of the actor in the database. The bond of the event to an actor is realized with the following note : Noteĭetermine the event as an actor for battle. We need to bind the events to the actors and enemies in the database. The command to start the fight is simple ! It consists to use the battle processing command contained in an event. Player and enemy units are positioned with events. You can define your own conditions with plugin commands. The conditions of victory and defeat are simple : the player wins if all enemy’s units are dead, the player loses if all his units are dead.
#RPG MAKER MV ACTION BATTLE SYSTEM SERIES#
The fight proceeds in the same way as an episode of the series Fire Emblem : we have the player phase and the enemy phase.
#RPG MAKER MV ACTION BATTLE SYSTEM HOW TO#
Just create a map with events defining the position of units and use battle processing event command to launch a fight !Īn example demo of how to use the system is provided System Flow The Tactics System has been designed to be easy to use. The Tactics System allows the creation of tactical-RPG with RPG Maker MV (v.1.6.2) software. The Tactics System is a tactical battle system for RPG Maker MV.
Please read the instructions carefully before using this system. This document is a user guide to Tactics System. View the Project on GitHub belmoussaoui/Tactics-System Tactics System v.1.2 A Tactical Battle System for RPG Maker MV.